Extensible Approach to the Virtual Worlds Editing
Authors | |
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Year of publication | 2007 |
Type | Article in Proceedings |
Conference | Computer graphics, virtual reality, visualisation and interaction in Africa / AFRIGRAPH'07 |
MU Faculty or unit | |
Citation | |
Web | http://portal.acm.org/citation.cfm?id=1294685.1294691 |
Field | Informatics |
Keywords | VR system; editing virtual worlds |
Description | We present a virtual reality framework (VRECKO) with an editor that is capable of creating new scenes or applications using this framework. The VRECKO system consists of objects with predefined behaviors that an application designer can dynamically change. With instances of a special object type called Ability, we may extend or change behaviors of objects in a scene. As an example of this approach, we present an editor that we implemented entirely as a set of abilities. The editing is done directly in 3D environment which has several benefits over the 2D editing, particularly the possibility to work with a scene exactly as in the final application. |
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